DisplayObject Class |
Namespace: FairyGUI
public class DisplayObject : EventDispatcher
The DisplayObject type exposes the following members.
Name | Description | |
---|---|---|
![]() | DisplayObject | Initializes a new instance of the DisplayObject class |
Name | Description | |
---|---|---|
![]() | alpha | |
![]() | blendMode | |
![]() | cacheAsBitmap |
将整个显示对象(如果是容器,则容器包含的整个显示列表)静态化,所有内容被缓冲到一张纹理上。
DC将保持为1。CPU消耗将降到最低。但对象的任何变化不会更新。
当cacheAsBitmap已经为true时,再次调用cacheAsBitmap=true将会刷新一次。
|
![]() | cachedTransform | |
![]() | filter | |
![]() | focalLength | |
![]() | gameObject | |
![]() | graphics | |
![]() | grayed | |
![]() | height | |
![]() | home |
为对象设置一个默认的父Transform。当对象不在显示列表里时,它的GameObject挂到哪里。
|
![]() | isDisposed | |
![]() | layer | |
![]() | location |
This is the pivot position
|
![]() | material | |
![]() | onAddedToStage | |
![]() | onClick | |
![]() | onClickLink | |
![]() | onKeyDown | |
![]() | onMouseWheel | |
![]() | onRemovedFromStage | |
![]() | onRightClick | |
![]() | onRollOut | |
![]() | onRollOver | |
![]() | onTouchBegin | |
![]() | onTouchEnd | |
![]() | onTouchMove | |
![]() | paintingGraphics | |
![]() | paintingMode | |
![]() | parent | |
![]() | perspective |
当对象处于ScreenSpace,也就是使用正交相机渲染时,对象虽然可以绕X轴或者Y轴旋转,但没有透视效果。设置perspective,可以模拟出透视效果。
|
![]() | pivot | |
![]() | position | |
![]() | renderingOrder | |
![]() | rotation | |
![]() | rotationX | |
![]() | rotationY | |
![]() | scale | |
![]() | scaleX | |
![]() | scaleY | |
![]() | shader | |
![]() | size | |
![]() | skew | |
![]() | stage | |
![]() | topmost | |
![]() | touchable | |
![]() | visible | |
![]() | width | |
![]() | worldSpaceContainer | |
![]() | x | |
![]() | xy | |
![]() | y | |
![]() | z |