NTexture.GetMaterialManager Method |
Namespace:
FairyGUI
Assembly:
FairyGUI (in FairyGUI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic MaterialManager GetMaterialManager(
string shaderName,
string[] keywords
)
Parameters
- shaderName
- Type: System.String
- keywords
- Type:System.String[]
Return Value
Type:
MaterialManager
See Also