EventListener
Namespace:FairyGUI
Source:Assets/Scripts/Event/EventListener.cs (line 10)
public class EventListener
Constructors
EventListener(EventDispatcher, string)
public EventListener(EventDispatcher owner, string type);
| Parameter | Type | Description |
|---|---|---|
owner | EventDispatcher | |
type | string |
Source:Event/EventListener.cs (line 15)
Methods
Add(EventCallback0)
public void Add(EventCallback0 callback);
| Parameter | Type | Description |
|---|---|---|
callback | EventCallback0 |
Source:Event/EventListener.cs (line 70)
Add(EventCallback1)
public void Add(EventCallback1 callback);
| Parameter | Type | Description |
|---|---|---|
callback | EventCallback1 |
Source:Event/EventListener.cs (line 51)
Add(LuaFunction, GComponent)
public void Add(LuaFunction func, GComponent self);
Compilation conditions:
FAIRYGUI_TOLUA
| Parameter | Type | Description |
|---|---|---|
func | LuaFunction | |
self | GComponent |
Source:Event/EventListener.cs (line 130)
Add(LuaFunction, LuaTable)
public void Add(LuaFunction func, LuaTable self);
Compilation conditions:
FAIRYGUI_TOLUA
| Parameter | Type | Description |
|---|---|---|
func | LuaFunction | |
self | LuaTable |
Source:Event/EventListener.cs (line 120)
AddCapture(EventCallback1)
public void AddCapture(EventCallback1 callback);
| Parameter | Type | Description |
|---|---|---|
callback | EventCallback1 |
Source:Event/EventListener.cs (line 33)
BroadcastCall()
public bool BroadcastCall();
Source:Event/EventListener.cs (line 262)
BroadcastCall(object)
public bool BroadcastCall(object data);
| Parameter | Type | Description |
|---|---|---|
data | object |
Source:Event/EventListener.cs (line 253)
BubbleCall()
public bool BubbleCall();
Source:Event/EventListener.cs (line 243)
BubbleCall(object)
public bool BubbleCall(object data);
| Parameter | Type | Description |
|---|---|---|
data | object |
Source:Event/EventListener.cs (line 234)
Call()
public bool Call();
Source:Event/EventListener.cs (line 214)
Call(object)
public bool Call(object data);
| Parameter | Type | Description |
|---|---|---|
data | object |
Source:Event/EventListener.cs (line 224)
Clear()
public void Clear();
Source:Event/EventListener.cs (line 205)
Remove(EventCallback0)
public void Remove(EventCallback0 callback);
| Parameter | Type | Description |
|---|---|---|
callback | EventCallback0 |
Source:Event/EventListener.cs (line 82)
Remove(EventCallback1)
public void Remove(EventCallback1 callback);
| Parameter | Type | Description |
|---|---|---|
callback | EventCallback1 |
Source:Event/EventListener.cs (line 60)
Remove(LuaFunction, GComponent)
public void Remove(LuaFunction func, GComponent self);
Compilation conditions:
FAIRYGUI_TOLUA
| Parameter | Type | Description |
|---|---|---|
func | LuaFunction | |
self | GComponent |
Source:Event/EventListener.cs (line 150)
Remove(LuaFunction, LuaTable)
public void Remove(LuaFunction func, LuaTable self);
Compilation conditions:
FAIRYGUI_TOLUA
| Parameter | Type | Description |
|---|---|---|
func | LuaFunction | |
self | LuaTable |
Source:Event/EventListener.cs (line 140)
RemoveCapture(EventCallback1)
public void RemoveCapture(EventCallback1 callback);
| Parameter | Type | Description |
|---|---|---|
callback | EventCallback1 |
Source:Event/EventListener.cs (line 42)
Set(EventCallback0)
public void Set(EventCallback0 callback);
| Parameter | Type | Description |
|---|---|---|
callback | EventCallback0 |
Source:Event/EventListener.cs (line 105)
Set(EventCallback1)
public void Set(EventCallback1 callback);
| Parameter | Type | Description |
|---|---|---|
callback | EventCallback1 |
Source:Event/EventListener.cs (line 93)
Set(LuaFunction, GComponent)
public void Set(LuaFunction func, GComponent self);
Compilation conditions:
FAIRYGUI_TOLUA
| Parameter | Type | Description |
|---|---|---|
func | LuaFunction | |
self | GComponent |
Source:Event/EventListener.cs (line 172)
Set(LuaFunction, LuaTable)
public void Set(LuaFunction func, LuaTable self);
Compilation conditions:
FAIRYGUI_TOLUA
| Parameter | Type | Description |
|---|---|---|
func | LuaFunction | |
self | LuaTable |
Source:Event/EventListener.cs (line 160)
Properties
isDispatching
public bool isDispatching { get; }
Source:Event/EventListener.cs (line 194)
isEmpty
public bool isEmpty { get; }
Source:Event/EventListener.cs (line 183)
type
public string type { get; }
Source:Event/EventListener.cs (line 24)