StraightLineMesh
Namespace:FairyGUI
Source:Assets/Scripts/Core/Mesh/StraightLineMesh.cs (line 8)
public class StraightLineMesh : IMeshFactory
Interfaces:IMeshFactory
Constructors
StraightLineMesh()
public StraightLineMesh();
Source:Core/Mesh/StraightLineMesh.cs (line 35)
StraightLineMesh(float, Color, bool)
public StraightLineMesh(float lineWidth, Color color, bool repeatFill);
| Parameter | Type | Description |
|---|---|---|
lineWidth | float | |
color | Color | |
repeatFill | bool |
Source:Core/Mesh/StraightLineMesh.cs (line 47)
Fields
color
public Color color;
Source:Core/Mesh/StraightLineMesh.cs (line 13)
end
public Vector3 end;
Source:Core/Mesh/StraightLineMesh.cs (line 23)
lineWidth
public float lineWidth;
Source:Core/Mesh/StraightLineMesh.cs (line 28)
origin
public Vector3 origin;
Source:Core/Mesh/StraightLineMesh.cs (line 18)
repeatFill
public bool repeatFill;
Source:Core/Mesh/StraightLineMesh.cs (line 33)
Methods
OnPopulateMesh(VertexBuffer)
public void OnPopulateMesh(VertexBuffer vb);
| Parameter | Type | Description |
|---|---|---|
vb | VertexBuffer |
Source:Core/Mesh/StraightLineMesh.cs (line 54)