PinchGesture
Namespace:FairyGUI
Source:Assets/Scripts/Gesture/PinchGesture.cs (line 10)
public class PinchGesture : EventDispatcher
两个指头捏或者放的手势。
Inheritance:EventDispatcher → PinchGesture
Inherited members
AddCapture, AddEventListener, BroadcastEvent, BubbleEvent, DispatchEvent, RemoveCapture, RemoveEventListener, RemoveEventListeners, hasEventListeners, isDispatching
Constructors
PinchGesture(GObject)
public PinchGesture(GObject host);
| Parameter | Type | Description |
|---|---|---|
host | GObject |
Source:Gesture/PinchGesture.cs (line 46)
Fields
delta
public float delta;
从上次通知后的改变量。
Source:Gesture/PinchGesture.cs (line 38)
scale
public float scale;
总共缩放的量。
Source:Gesture/PinchGesture.cs (line 33)
Methods
Dispose()
public void Dispose();
Source:Gesture/PinchGesture.cs (line 58)
Enable(bool)
public void Enable(bool value);
| Parameter | Type | Description |
|---|---|---|
value | bool |
Source:Gesture/PinchGesture.cs (line 64)
Properties
host
public GObject host { get; private set; }
Source:Gesture/PinchGesture.cs (line 15)
onAction
public EventListener onAction { get; private set; }
当手势动作时派发该事件。
Source:Gesture/PinchGesture.cs (line 28)
onBegin
public EventListener onBegin { get; private set; }
当两个手指开始呈捏手势时派发该事件。
Source:Gesture/PinchGesture.cs (line 20)
onEnd
public EventListener onEnd { get; private set; }
当其中一个手指离开屏幕时派发该事件。
Source:Gesture/PinchGesture.cs (line 24)