WebGLTextInput
Namespace:<global namespace>
Source:Assets/Scripts/Extensions/WebGLTextInput/WebGLTextInput.cs (line 9)
public static class WebGLTextInput
Compilation conditions:
UNITY_WEBGL && FAIRYGUI_WEBGL_TEXT_INPUT
Methods
Start(InputTextField)
public static void Start(InputTextField target);
| Parameter | Type | Description |
|---|---|---|
target | InputTextField |
Source:Extensions/WebGLTextInput/WebGLTextInput.cs (line 16)
Stop()
public static void Stop();
Source:Extensions/WebGLTextInput/WebGLTextInput.cs (line 30)
SyncTransform(InputTextField)
public static void SyncTransform(InputTextField target);
| Parameter | Type | Description |
|---|---|---|
target | InputTextField |
Source:Extensions/WebGLTextInput/WebGLTextInput.cs (line 35)
WebGLTextInputHide()
public static extern void WebGLTextInputHide();
Source:Extensions/WebGLTextInput/WebGLTextInput.cs (line 73)
WebGLTextInputInit(Action<string>, Action)
public static extern void WebGLTextInputInit(Action<string> onInputCallback, Action onBlurCallback);
| Parameter | Type | Description |
|---|---|---|
onInputCallback | Action<string> | |
onBlurCallback | Action |
Source:Extensions/WebGLTextInput/WebGLTextInput.cs (line 64)
WebGLTextInputSetText(string, bool, string, int, string, int)
public static extern void WebGLTextInputSetText(string text, bool multiline, string color, int fontSize, string fontFace, int maxLength);
| Parameter | Type | Description |
|---|---|---|
text | string | |
multiline | bool | |
color | string | |
fontSize | int | |
fontFace | string | |
maxLength | int |
Source:Extensions/WebGLTextInput/WebGLTextInput.cs (line 67)
WebGLTextInputShow(float, float, float, float, float, float)
public static extern void WebGLTextInputShow(float x, float y, float width, float height, float scaleX, float scaleY);
| Parameter | Type | Description |
|---|---|---|
x | float | |
y | float | |
width | float | |
height | float | |
scaleX | float | |
scaleY | float |
Source:Extensions/WebGLTextInput/WebGLTextInput.cs (line 70)