ShaderConfig
Namespace:FairyGUI
Source:Assets/Scripts/Core/ShaderConfig.cs (line 8)
public static class ShaderConfig
Fields
Get
public static GetFunction Get;
Source:Core/ShaderConfig.cs (line 20)
ID_AlphaTex
public static int ID_AlphaTex;
Source:Core/ShaderConfig.cs (line 44)
ID_BlendDstFactor
public static int ID_BlendDstFactor;
Source:Core/ShaderConfig.cs (line 53)
ID_BlendSrcFactor
public static int ID_BlendSrcFactor;
Source:Core/ShaderConfig.cs (line 52)
ID_ClipBox
public static int ID_ClipBox;
Source:Core/ShaderConfig.cs (line 42)
ID_ClipSoftness
public static int ID_ClipSoftness;
Source:Core/ShaderConfig.cs (line 43)
ID_ColorMask
public static int ID_ColorMask;
Source:Core/ShaderConfig.cs (line 49)
ID_ColorMatrix
public static int ID_ColorMatrix;
Source:Core/ShaderConfig.cs (line 50)
ID_ColorOffset
public static int ID_ColorOffset;
Source:Core/ShaderConfig.cs (line 51)
ID_ColorOption
public static int ID_ColorOption;
Source:Core/ShaderConfig.cs (line 54)
ID_Stencil
public static int ID_Stencil;
Source:Core/ShaderConfig.cs (line 46)
ID_Stencil2
public static int ID_Stencil2;
Source:Core/ShaderConfig.cs (line 56)
ID_StencilComp
public static int ID_StencilComp;
Source:Core/ShaderConfig.cs (line 45)
ID_StencilOp
public static int ID_StencilOp;
Source:Core/ShaderConfig.cs (line 47)
ID_StencilReadMask
public static int ID_StencilReadMask;
Source:Core/ShaderConfig.cs (line 48)
TMPFontShader
public static string TMPFontShader;
Source:Core/ShaderConfig.cs (line 40)
bmFontShader
public static string bmFontShader;
Source:Core/ShaderConfig.cs (line 35)
imageShader
public static string imageShader;
Source:Core/ShaderConfig.cs (line 25)
textShader
public static string textShader;
Source:Core/ShaderConfig.cs (line 30)
Methods
GetShader(string)
public static Shader GetShader(string name);
| Parameter | Type | Description |
|---|---|---|
name | string |
Source:Core/ShaderConfig.cs (line 90)