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ShaderConfig

Namespace:FairyGUI
Source:Assets/Scripts/Core/ShaderConfig.cs (line 8)

public static class ShaderConfig

Fields​

Get​

public static GetFunction Get;

Source:Core/ShaderConfig.cs (line 20)

ID_AlphaTex​

public static int ID_AlphaTex;

Source:Core/ShaderConfig.cs (line 44)

ID_BlendDstFactor​

public static int ID_BlendDstFactor;

Source:Core/ShaderConfig.cs (line 53)

ID_BlendSrcFactor​

public static int ID_BlendSrcFactor;

Source:Core/ShaderConfig.cs (line 52)

ID_ClipBox​

public static int ID_ClipBox;

Source:Core/ShaderConfig.cs (line 42)

ID_ClipSoftness​

public static int ID_ClipSoftness;

Source:Core/ShaderConfig.cs (line 43)

ID_ColorMask​

public static int ID_ColorMask;

Source:Core/ShaderConfig.cs (line 49)

ID_ColorMatrix​

public static int ID_ColorMatrix;

Source:Core/ShaderConfig.cs (line 50)

ID_ColorOffset​

public static int ID_ColorOffset;

Source:Core/ShaderConfig.cs (line 51)

ID_ColorOption​

public static int ID_ColorOption;

Source:Core/ShaderConfig.cs (line 54)

ID_Stencil​

public static int ID_Stencil;

Source:Core/ShaderConfig.cs (line 46)

ID_Stencil2​

public static int ID_Stencil2;

Source:Core/ShaderConfig.cs (line 56)

ID_StencilComp​

public static int ID_StencilComp;

Source:Core/ShaderConfig.cs (line 45)

ID_StencilOp​

public static int ID_StencilOp;

Source:Core/ShaderConfig.cs (line 47)

ID_StencilReadMask​

public static int ID_StencilReadMask;

Source:Core/ShaderConfig.cs (line 48)

TMPFontShader​

public static string TMPFontShader;

Source:Core/ShaderConfig.cs (line 40)

bmFontShader​

public static string bmFontShader;

Source:Core/ShaderConfig.cs (line 35)

imageShader​

public static string imageShader;

Source:Core/ShaderConfig.cs (line 25)

textShader​

public static string textShader;

Source:Core/ShaderConfig.cs (line 30)

Methods​

GetShader(string)​

public static Shader GetShader(string name);
ParameterTypeDescription
namestring

Source:Core/ShaderConfig.cs (line 90)