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UIContentScaler

Namespace:FairyGUI
Source:Assets/Scripts/UI/UIContentScaler.cs (line 8)

public class UIContentScaler : MonoBehaviour

Fields​

constantScaleFactor​

public float constantScaleFactor;

Source:UI/UIContentScaler.cs (line 65)

defaultSpriteDPI​

public int defaultSpriteDPI;

Source:UI/UIContentScaler.cs (line 60)

designResolutionX​

public int designResolutionX;

Source:UI/UIContentScaler.cs (line 45)

designResolutionY​

public int designResolutionY;

Source:UI/UIContentScaler.cs (line 50)

fallbackScreenDPI​

public int fallbackScreenDPI;

Source:UI/UIContentScaler.cs (line 55)

ignoreOrientation​

public bool ignoreOrientation;

当false时,计算比例时会考虑designResolutionX/Y的设置是针对横屏还是竖屏。否则不考虑。

Source:UI/UIContentScaler.cs (line 70)

scaleFactor​

public static float scaleFactor;

Source:UI/UIContentScaler.cs (line 73)

scaleLevel​

public static int scaleLevel;

Source:UI/UIContentScaler.cs (line 76)

scaleMode​

public ScaleMode scaleMode;

Source:UI/UIContentScaler.cs (line 35)

screenMatchMode​

public ScreenMatchMode screenMatchMode;

Source:UI/UIContentScaler.cs (line 40)

Methods​

ApplyChange()​

public void ApplyChange();

Source:UI/UIContentScaler.cs (line 144)

ApplyModifiedProperties()​

public void ApplyModifiedProperties();

Source:UI/UIContentScaler.cs (line 136)