GGroup
命名空间:FairyGUI
源码:Assets/Scripts/UI/GGroup.cs (行 11)
public class GGroup : GObject
GGroup class. 组对象,对应编辑器里的高级组。
继承:EventDispatcher → GObject → GGroup
继承成员
data, dragBounds, initHeight, initWidth, maxHeight, maxWidth, minHeight, minWidth, name, packageItem, sourceHeight, sourceWidth, underConstruct, AddRelation, Center, ConstructFromResource, CreateDisplayObject, Dispose, GetGear, GlobalToLocal, HandleControllerChanged, HandleGrayedChanged, HandlePositionChanged, HandleScaleChanged, HandleSizeChanged, InvalidateBatchingState, LocalToGlobal, LocalToRoot, MakeFullScreen, RemoveFromParent, RemoveRelation, RequestFocus, RootToLocal, SetHome, SetPivot, SetPosition, SetScale, SetSize, SetSizeDirectly, SetXY, StartDrag, StopDrag, TransformPoint, TransformRect, TweenFade, TweenMove, TweenMoveX, TweenMoveY, TweenResize, TweenRotate, TweenScale, TweenScaleX, TweenScaleY, UpdateGear, WorldToLocal, actualHeight, actualWidth, alpha, asButton, asComboBox, asCom, asGraph, asGroup, asImage, asLabel, asList, asLoader3D, asLoader, asMovieClip, asProgress, asRichTextField, asSlider, asTextField, asTextInput, asTree, blendMode, cursor, displayObject, dragStartPos, draggable, draggingObject, dragging, enabled, filter, focusable, focused, gameObjectName, gearLook, gearSize, gearXY, grayed, group, height, icon, id, inContainer, isDisposed, onAddedToStage, onClickLink, onClick, onDragEnd, onDragMove, onDragStart, onFocusIn, onFocusOut, onGearStop, onKeyDown, onPositionChanged, onRemovedFromStage, onRightClick, onRollOut, onRollOver, onSizeChanged, onStage, onTouchBegin, onTouchEnd, onTouchMove, parent, pivotAsAnchor, pivotX, pivotY, pivot, pixelSnapping, position, relations, resourceURL, root, rotationX, rotationY, rotation, scaleX, scaleY, scale, size, skew, sortingOrder, tabStop, text, tooltips, touchable, treeNode, visible, width, xMin, xy, x, yMin, y, z
AddCapture, AddEventListener, BroadcastEvent, BubbleEvent, DispatchEvent, RemoveCapture, RemoveEventListener, RemoveEventListeners, hasEventListeners, isDispatching
构造函数
GGroup()
public GGroup();
源码:UI/GGroup.cs (行 31)
方法
EnsureBoundsCorrect()
public void EnsureBoundsCorrect();
源码:UI/GGroup.cs (行 175)
HandleAlphaChanged()
override protected void HandleAlphaChanged();
源码:UI/GGroup.cs (行 482)
HandleVisibleChanged()
override internal protected void HandleVisibleChanged();
源码:UI/GGroup.cs (行 499)
SetBoundsChangedFlag(bool)
public void SetBoundsChangedFlag(bool positionChangedOnly = false);
Update group bounds. 更新组的包围.
| 参数 | 类型 | 说明 |
|---|---|---|
positionChangedOnly | bool |
源码:UI/GGroup.cs (行 155)
Setup_AfterAdd(ByteBuffer, int)
override public void Setup_AfterAdd(ByteBuffer buffer, int beginPos);
| 参数 | 类型 | 说明 |
|---|---|---|
buffer | ByteBuffer | |
beginPos | int |
源码:UI/GGroup.cs (行 530)
Setup_BeforeAdd(ByteBuffer, int)
override public void Setup_BeforeAdd(ByteBuffer buffer, int beginPos);
| 参数 | 类型 | 说明 |
|---|---|---|
buffer | ByteBuffer | |
beginPos | int |
源码:UI/GGroup.cs (行 513)
属性
autoSizeDisabled
public bool autoSizeDisabled { get; set; }
源码:UI/GGroup.cs (行 106)
columnGap
public int columnGap { get; set; }
源码:UI/GGroup.cs (行 74)
excludeInvisibles
public bool excludeInvisibles { get; set; }
源码:UI/GGroup.cs (行 90)
layout
public GroupLayoutType layout { get; set; }
Group layout type.
源码:UI/GGroup.cs (行 42)
lineGap
public int lineGap { get; set; }
源码:UI/GGroup.cs (行 58)
mainGridIndex
public int mainGridIndex { get; set; }
源码:UI/GGroup.cs (行 138)
mainGridMinSize
public int mainGridMinSize { get; set; }
源码:UI/GGroup.cs (行 122)