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ShaderConfig

命名空间:FairyGUI
源码:Assets/Scripts/Core/ShaderConfig.cs (行 8)

public static class ShaderConfig

字段​

Get​

public static GetFunction Get;

源码:Core/ShaderConfig.cs (行 20)

ID_AlphaTex​

public static int ID_AlphaTex;

源码:Core/ShaderConfig.cs (行 44)

ID_BlendDstFactor​

public static int ID_BlendDstFactor;

源码:Core/ShaderConfig.cs (行 53)

ID_BlendSrcFactor​

public static int ID_BlendSrcFactor;

源码:Core/ShaderConfig.cs (行 52)

ID_ClipBox​

public static int ID_ClipBox;

源码:Core/ShaderConfig.cs (行 42)

ID_ClipSoftness​

public static int ID_ClipSoftness;

源码:Core/ShaderConfig.cs (行 43)

ID_ColorMask​

public static int ID_ColorMask;

源码:Core/ShaderConfig.cs (行 49)

ID_ColorMatrix​

public static int ID_ColorMatrix;

源码:Core/ShaderConfig.cs (行 50)

ID_ColorOffset​

public static int ID_ColorOffset;

源码:Core/ShaderConfig.cs (行 51)

ID_ColorOption​

public static int ID_ColorOption;

源码:Core/ShaderConfig.cs (行 54)

ID_Stencil​

public static int ID_Stencil;

源码:Core/ShaderConfig.cs (行 46)

ID_Stencil2​

public static int ID_Stencil2;

源码:Core/ShaderConfig.cs (行 56)

ID_StencilComp​

public static int ID_StencilComp;

源码:Core/ShaderConfig.cs (行 45)

ID_StencilOp​

public static int ID_StencilOp;

源码:Core/ShaderConfig.cs (行 47)

ID_StencilReadMask​

public static int ID_StencilReadMask;

源码:Core/ShaderConfig.cs (行 48)

TMPFontShader​

public static string TMPFontShader;

源码:Core/ShaderConfig.cs (行 40)

bmFontShader​

public static string bmFontShader;

源码:Core/ShaderConfig.cs (行 35)

imageShader​

public static string imageShader;

源码:Core/ShaderConfig.cs (行 25)

textShader​

public static string textShader;

源码:Core/ShaderConfig.cs (行 30)

方法​

GetShader(string)​

public static Shader GetShader(string name);
参数类型说明
namestring

源码:Core/ShaderConfig.cs (行 90)