ShaderConfig
命名空间:FairyGUI
源码:Assets/Scripts/Core/ShaderConfig.cs (行 8)
public static class ShaderConfig
字段
Get
public static GetFunction Get;
源码:Core/ShaderConfig.cs (行 20)
ID_AlphaTex
public static int ID_AlphaTex;
源码:Core/ShaderConfig.cs (行 44)
ID_BlendDstFactor
public static int ID_BlendDstFactor;
源码:Core/ShaderConfig.cs (行 53)
ID_BlendSrcFactor
public static int ID_BlendSrcFactor;
源码:Core/ShaderConfig.cs (行 52)
ID_ClipBox
public static int ID_ClipBox;
源码:Core/ShaderConfig.cs (行 42)
ID_ClipSoftness
public static int ID_ClipSoftness;
源码:Core/ShaderConfig.cs (行 43)
ID_ColorMask
public static int ID_ColorMask;
源码:Core/ShaderConfig.cs (行 49)
ID_ColorMatrix
public static int ID_ColorMatrix;
源码:Core/ShaderConfig.cs (行 50)
ID_ColorOffset
public static int ID_ColorOffset;
源码:Core/ShaderConfig.cs (行 51)
ID_ColorOption
public static int ID_ColorOption;
源码:Core/ShaderConfig.cs (行 54)
ID_Stencil
public static int ID_Stencil;
源码:Core/ShaderConfig.cs (行 46)
ID_Stencil2
public static int ID_Stencil2;
源码:Core/ShaderConfig.cs (行 56)
ID_StencilComp
public static int ID_StencilComp;
源码:Core/ShaderConfig.cs (行 45)
ID_StencilOp
public static int ID_StencilOp;
源码:Core/ShaderConfig.cs (行 47)
ID_StencilReadMask
public static int ID_StencilReadMask;
源码:Core/ShaderConfig.cs (行 48)
TMPFontShader
public static string TMPFontShader;
源码:Core/ShaderConfig.cs (行 40)
bmFontShader
public static string bmFontShader;
源码:Core/ShaderConfig.cs (行 35)
imageShader
public static string imageShader;
源码:Core/ShaderConfig.cs (行 25)
textShader
public static string textShader;
源码:Core/ShaderConfig.cs (行 30)
方法
GetShader(string)
public static Shader GetShader(string name);
| 参数 | 类型 | 说明 |
|---|---|---|
name | string |
源码:Core/ShaderConfig.cs (行 90)